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Uther The Iron Forge
Uther the Iron Forge showcases stylized sculpting and material work, grounded in mythic concept art and animation-ready execution.
Tools used: Maya, Zbrush, XGen, Mari, Substance Painter, V-Ray
Disciplines: Modeling and Sculpting, Hair Groom, Texturing and Look Development
Inspired by a concept from Maria Stephanie Surga, Uther the Iron Forge brings the legendary father of King Arthur to life through stylized character design. Drawing from Old English, Celtic, and Norse influences, the piece emphasizes storytelling through intricate materials, expressive sculpting, and heroic posture. Modeling was done in Maya and ZBrush, with texturing in Mari and grooming in XGen. The final presentation blends historical richness with animation-ready stylization, crafted to resonate with cinematic character work.
Disclaimer: Environments used are from external sources and are included for presentation only.

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